AI Insights · Timothy · July 2025
Top 5 iOS Trivia Games in Central America: Q2 2025 Performance
Explore the performance trends of the top trivia games on iOS in Central America during Q2 2025, highlighting downloads, revenue, and active users.
In the second quarter of 2025, the top trivia games on iOS in Central America showcased varied performance trends. Here's a detailed look at each app's metrics.
Trivia Crack: Brain Quiz Games by Etermax experienced a steady increase in weekly revenue, peaking at approximately $723 in the final week of June. Weekly downloads climbed from around 6K to over 9K, while active users showed minor fluctuations, maintaining an average around 26K.
Akinator from Elokence saw a modest revenue throughout the quarter, with a slight peak at $8 in late June. Downloads remained fairly consistent, averaging around 7K weekly, and active users rose from 29K to nearly 41K by the quarter's end.
Kahoot! Play & Create Quizzes by Kahoot ASA generated a weekly revenue that fluctuated, peaking at $4.4K mid-May. Downloads varied significantly, starting at 9K and stabilizing around 5K. Despite this, active users remained robust, averaging above 40K.
Clever - Brain Training Games experienced stable revenue, reaching up to $9.4K by the end of June. Downloads showed recovery, climbing from 3K to over 7K, while active users consistently hovered around 18K.
Finally, Stop 2 - Word Trivia Game by Fanatee maintained a low revenue, peaking at $32 in early April. Downloads saw a downward trend from 7K to just over 3K, and active users decreased from 21K to 15K.
These insights are based on data from Sensor Tower, offering a comprehensive view of the trivia games market in Central America. For more detailed analysis, visit Sensor Tower's website.